Defensive Magic
Zephyr Ashbourne has been a mage for two months. Following one eventful night where he accidentally made a pact with a werewolf deity, he's left with the ability to use magic - much to the dismay of his vampire ex-girlfriend who'd been seeking magic for herself. Now Zephyr is attending a small and selective university for mages half way across the world, the Midnight Court. Though quickly, he learns this new power comes with new problems. His ex-girlfriend, for one, wasn't thrilled when he skipped town without a word. And too, his new dueling partner, Aries de la Fel, seems to find new ways to push his buttons on the daily.A novelization of a playthrough of Covens of Midnight - a slice-of-life, magic school, enemies-to-lovers RPG.
- C.31: Whim & Whisper
- C.30: The Dark Grimoire
- C.29: Vampire Bite
- C.28: Bad Wolf
- C.27: Love Potion
- C.26: Garion’s Nightmare Brigade
- C.25: A Howl in the Night
- C.24: Don’t Get Your Hopes Up
- C.23: Fire’s Night
- C.22: Baking for Beginners
- C.21: Terrible
- C.20: Masquerade
- C.19: Masks
- C.18: Shopping Trip
- C.17: Exam Week
- C.16: The Statuary
- C.15: New Moon
- C.14: Pinch Me
- C.13: Werewolf
- C.12: Full Moon
- C.11: Far From Home
- C.10: Wolfsbane
- C.9: Dueling Revisited
- C.8: The Stag and the Wolf
- C.7: Picnic
- C.6: The Sanctum
- C.5: Nightmare
- C.4: Flowers
- C.3: Lessons on Dueling
- C.2: Silver
- C.1: Intro to Magic