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... e to the skull crystal at this moment, his face was full of horror.

One move, one move just now, he almost disappeared.

Who are the guys around that kid Qin Chen?

He was terrified in his heart, and at the same time frantically repaired his physical body, but was shocked to find that no matter how he repaired his physical body, the parts of his body that had been blasted could never be restored.

It was as if some force was preventing his physical body from repairing.

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It was just a game, one Evan played way too much, but it was still a game in the end. At least it was supposed to be...

However, on the day the main quest ended, he discovered it was more than just a game.

The world of Aidos was real and the demon threat was even more so.

He was sent to be the leader of the new generation heroes and save the world from the demon invasion by the god who made the game.

Unfortunately, nothing was as simple as it may have seemed.

As the truth behind the invasion and the previous Seven Heroes was slowly revealed, he began to have second thoughts about his choices.

He began questioning if the demons were truly the enemies of Aidos.

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A fully immersive game known as “Game of Gods” had swept the world by storm.

It was an online game about elves, magical beasts, and gods, and players could choose to play as one of the vast selection of classes and skills.

As soon as Occam logged into the game, he was rewarded with a 10x point system.

Since he was too lazy to move around in the game using various active skills, he decided to pour all of his points into the passive skills.

He fully leveled a ton of passive skills that could allow him to defeat a boss without even moving, skills such as Counter Attack, Sacrifice, Stun, Evasion, Magic Damage Nullifier, and more.

When the players witnessed how Occam defeat his foes, they all had the same reaction. “What the hell? He doesn’t have to move and he’s literally a God!”

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Welcome! If you want to jump in without any spoilers, feel free. Otherwise, here's a story primer, with a list of more specifics on what to expect from my work further below.Our story follows a fallen knight haunted by his past, in a world afflicted by war and supernatural wounds. Alken is the Headsman of Seydis, an executioner tasked by the divine powers of his homeland to hunt dark sorcerers, warlords, and traitors of all varieties, lest they drag the world into calamity.Once a paladin, this role ill suits him. Forced to cross lines that shake his beliefs, tempted by dark forces, and seen as an ill omen wherever he wanders, his path is often a bloody one. The longer he spends in the shadows of his world, the more he comes to realize just how many have been disenfranchised by the existent order. During his lonely battles through a land haunted by the restless dead and ancient magics, his journey becomes increasingly strange and personal.Enter a realm where the dead stir in every shadow and brooding demigods wage a millennia long war for a ruined heaven, where blessed knights wield gilded flames and sorcerers battle with weapons forged of their own souls. Enter a world of faustian alchemists, of saintly demons, and of time-weary elves.From Oathbreaker you can expect— A setting heavily inspired by Forgotten Realms, Planescape, Fromsoft games, and authors such as Michael Moorcock and Kentauro Miura. — A first person POV from an older protagonist who already knows a lot about his world’s history and cultures, who shares this information with the reader as it becomes relevant.— A mix of action adventure and quieter moments where the focus is on character development. Lore is shared piecemeal, usually only as it relates to a particular arc or character beat.— A heavy focus on mystery, both with the setting and the protagonist. The main character’s backstory isn’t shared up front, and a lot of the narrative involves learning about him a bit at a time, either from his own narration or other characters interacting with him.— A semi-soft magic system where many mages manifest unique powers tied to their own soul, or gain unique powers through eldritch pacts.— Romantic elements. These don’t crop up much until later in the story.— A variety of supernatural beings, such as elves, vampires, gargoyles, chimera, and trolls. Many are familiar, some are not, and most of the familiar ones have my own twists put on them.—Nobledark fantasy. This means that the world is often themed around tragedy and horror, but it’s not dedicated to being gritty. There are elements of high fantasy intermixed with the scarier stuff.—Episodic arcs. Each story arc usually has a specific locale and antagonist or set of antagonists, but certain overarching plots tie them together.— A long running narrative. I don’t have a specific projection of how long or how many arcs or books, but you should expect this to be equivalent to a long running serialized work.This is my first web serial! I hope everyone enjoys it. For trigger warnings, readers should beware that there are some heavy topics in here. When I think something might upset certain readers, I’ll put a warning in the author notes above a chapter. If I miss or overlook anything, feel free to let me know in the comments! I am currently publishing the same story on my wordpress, which is linked below and in my profile. I release three chapters a week on Tuesdays, Thursdays, and Sundays. Thanks for reading!(I originally had a link to a wordpress, but I'm in the process of overhauling that space. It's not a priority since my readership is all here, but just in case anyone noticed and was wondering)

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Gods and demons fought, the worlds collapsed, only eternal immortal realm, lasting in the world.

After eternity, a god of war named Zhao Yun condensed the heavens and the earth, recast the cosmos, from the blue to the earth, marked the eternal immortal realm, in the name of the god, the king is over the world.

Since then, what he said is a myth.

- Description from MTL