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... ugh, I couldn't wholly credit my comfort to my current physique.

The base of the gorge had a nice, smooth surface, so traveling through the canyons of the Howling Hills was much more agreeable than traversing the uneven terrain above. If I'd been hunting the hills, I would have worn myself out even with the boost from my recent acquisition.

I glanced up at the mountains on the outskirts. They were nothing special... At least not compared to those further up the Tower. On the Firs ...

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The world is changing, natural disasters are coming, and the whole people will travel through the doomsday game!

Scary beasts, wild swamps, weird ruins, dangers are everywhere!

Human beings can only rely on shelters to survive and accept rounds of natural disasters!

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Eighteen. The age of Awakening. An important moment where every human in the desolate maga-cities unlocks their Talent, a unique ability to carve a path in this monster-plagued apocalyptic world. Alister Hazenworth, a graduating student, and a rising star at the prestigious Aegis Academy, was destined for greatness. His exceptional athleticism and magical aptitude promise a powerful Talent – a guarantee for a secure life and social status.But fate had different plans. During Alister's Awakening ceremony, it's revealed that he's a Summoner. Instead of admiration, he faces mockery. His once bright future turns bleak as his “friends” desert him for Talents they see as more “useful.”left alone, Alister awakens a system.[Host found, system binding...][System binded successfully.][Congrats, you have gain the status of 'player'.][Ding!! Congrats to the player for awakening The Dragonforge - an overlord system.][Ding!! it has been detected that the player possesses a latent draconic aspect, and as such will only be able to summon dragons!!][Will the player like to proceed with their first summoning?]Cast aside and underestimated, Alister becomes a force to be reckoned with. He embarks on a journey, building his own dragon army – a crew of majestic wyverns, fearsome drakes, and ancient wyrms. He raids the wastelands, reclaims lost resources, and dismantles the prejudice against summoners. Every day, his power grows, his bond with his dragons deepens, and his legend spreads like wildfire.

MTL - Master of Exotic PlantingChapter 293 Honor the world and die with your wife!
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In this world, being a farmer is a noble profession.

To obtain the Zhang Xiaofan super ability, have no matter all sorts of grass, raise flower, you ‘ll became one big guy unconsciously.

At a dying grass, give it 60 points of life, and will live.

Villain holding a 100 years of Lingcao in front of Zhang Xiaofan show off in an ostentatious manner, conveniently give it a year. As a result of the tragedy, it degenerates into a ten rank grass, the villain be crying faint in the toilet.

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Brimful DepravationChapter 58 - : More Than Expected. (Part 7)
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Front Page is “NAÍNDRA NUXINUS - CADET CUNN-69”.The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it.The “Imperishable”, Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives.With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person.The First Gift, is “Shards”, called “Cards” by some, this otorgue instant rewards when you exchange them in an “Imperishable Monolith”.The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask.The Third Gift, is the “Perennence”, with a 100 you won't Die if you are slain, you simply would “Respawn” in a “Memory Hall”, making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can “Revive” you by providing the missing resource.However, this comes with a drawback, you become a “Servant” of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%.The Fourth Gift, is “The Memory Hall”, unfortunately, they had an evil twin, “The Howling Wall”, which are created in places that had seen too many “Take Downs” in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched.Lastly, The Fifth Gift, is divided in three concepts, “Repercussion”, “Traits” and “Work”, being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for “The Imperishable”.But the Gifts don't come for free, as they attract a series of weird creatures from unknown territories, sprouting the so called “Graveyards”, “Factories”, “Hives”, “Nests”, “Lairs”, “Crops” and “Farms” across the entire world of “Leathemnur”.NO CHEATSNO PLOT ARMORNO VANILLA EASY LIFEDON'T GET FOOLED BY THE STARTA FAIR SHARE OF:ACTIONBEAUTIESMYSTERIESA WHOLE LOT OF:SMUTBONDINGINDECENCYCOMMENT FOR:KINKSDOUBTSSUGGESTIONS